
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
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Building the first and only UGC Game Engine for onchain games and autonomous worlds.

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[New] Added Profiler performance monitoring tool: a new "Performance" view is added to the bottom right panel in the editor, displaying performance data and object statistics in edit mode.
[New] The original Blocking Area object and related interfaces are deprecated; it is replaced by the Blocking Volume object instead.
[Optimization] Post-processing has been moved to world objects and the logic object resources have been removed from the asset library.
[New] You can locate files using keyboard shortcuts when searching project content.
[New] You can now right-click on objects in the Object Manager to add objects to the priority loading queue.
[New] Added guidelines to Mover objects to help visualize motions during editing.
[New] Added Motion Type property to movers, which can be set to local or world coordinates.
[New] You can now send messages to the chat box.
[New] New material editor, you can now preview material effects on models in real-time.
[New] Adjusted character capsule position API.
[New] Added render layers for effects and world UI.
[Optimization] Improved NPC logic object functions.
[Optimization] Improved auto backup.
[Optimization] World UI is now rendered as Mesh in scenes.
[Optimization] Optimized sending custom data types via RPC.
[Optimization] Optimized physics properties in the model property panel.
[Optimization] Improved asset library download strategy
[Optimization] Improved game language localization features

[New] Added Profiler performance monitoring tool: a new "Performance" view is added to the bottom right panel in the editor, displaying performance data and object statistics in edit mode.
[New] The original Blocking Area object and related interfaces are deprecated; it is replaced by the Blocking Volume object instead.
[Optimization] Post-processing has been moved to world objects and the logic object resources have been removed from the asset library.
[New] You can locate files using keyboard shortcuts when searching project content.
[New] You can now right-click on objects in the Object Manager to add objects to the priority loading queue.
[New] Added guidelines to Mover objects to help visualize motions during editing.
[New] Added Motion Type property to movers, which can be set to local or world coordinates.
[New] You can now send messages to the chat box.
[New] New material editor, you can now preview material effects on models in real-time.
[New] Adjusted character capsule position API.
[New] Added render layers for effects and world UI.
[Optimization] Improved NPC logic object functions.
[Optimization] Improved auto backup.
[Optimization] World UI is now rendered as Mesh in scenes.
[Optimization] Optimized sending custom data types via RPC.
[Optimization] Optimized physics properties in the model property panel.
[Optimization] Improved asset library download strategy
[Optimization] Improved game language localization features
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