
P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

P12 Editor Alpha V0.40.0.0 Release Note
Version: 0.40.0.0 Release Date: November 28, 2024We're excited to bring you our latest update! This release introduces powerful font customization options, dynamic visual effects, and enhanced UI controls to help you create even more impressive experiences. Highlights:[NEW] 12 New Professional Fonts[NEW] Skybox Background Transition Effects[ENHANCEMENT] World UI 2.0: Advanced Display Controls[ENHANCEMENT] Material Specular Effects[NEW] 🔤 12 New Professional FontsWe've significantly...

P12 Arcana 3.0 Trial Run
OverviewDear P12 Creators and Voters community: Since November 2023, we’ve came through 550 days of creative time, 18 rounds P12 Arcana filled with fantastic creations and inspiring works done! Along the way, we’ve made changes to P12 Arcana from display gallery to playable / launchable creations via PGE Client. However, there are more issues to be tackled:Fradulent votes on over-rated creationsDecent creations being over-looked / missedStable / On-time bounty to our P12 StarmakersP12 Arcana ...
P12 Genesis Airdrop Tutorial
IntroGreetings to all our gamers and developers! We have witnessed more than 30K Steam Gamers and Developers joining the Genesis Soul-Bound NFT Airdrop! Big thanks for your great passion for P12! This is a step-by-step tutorial on how you can claim NFTs if you are a Steam Gamer or Developer. Feel free to take a close look and if you have further questions, please leave a message here:Discord - Group Chat That's All Fun & GamesDiscord is great for playing games and chilling with friends, ...
Building the first and only UGC Game Engine for onchain games and autonomous worlds.

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New Multi-device login
Users can now log in to the editor simultaneously from up to three devices with the same account.
New Global timestep
toggle to enable/disable substepping functionality as needed per project.
New Real-time previews
Added real-time previews for animation poses, character data, and appearances using the preview window.
New Voice state APIs
Added voice state APIs and delegates to implement visuals for speaking states.
New APIs for pinch/zoom and camera controls
New Multi-scene management and switching
New Script attachment property display
New Frame rate smoothing and client-side animation
New "Feedback" option under Help menu

Optimization Advanced Vehicle API
Exposed setter/getter methods for the Advanced Vehicle API.
Optimization* Advanced Vehicles*
Added default triggers and interaction proxies properties to Advanced Vehicles.
Optimization* World UIs*
Converted all world UI to mesh rendering and added backface/distance culling strategies.
Optimization* Rich-text Format*
UI now supports bold, italic, and bold italic text styles.
Optimization Object selection priority logic
Optimized object selection priority logic in the designer and added hover previews for upcoming selections.
Optimization Object manager
Optimized locking and hiding logic in the object manager.
Optimization Scene deserialization
Optimized scene deserialization phase on the client for loading.
Optimization Main scene switch
Reduced stutter when switching back to the main scene from a prefab.
Optimization Mobile model merging
Used ASTC texture compression for higher quality on mobile model merging.
Optimization Resource reference
Optimized resource reference counting and prioritization.
Optimization Advanced Vehicle API replacement
Following the deprecation of the old vehicle logic objects in v0.26, WheeledVehicle4W is no longer supported. Please replace it with AdvancedVehicle; WheeledVehicle4W will be deprecated in v0.29, so please update to the new class name soon.
Optimization Increased resource icon resolution
Optimization Optimized interface static binding.
Optimization Removed unused Mobile project files.

New Multi-device login
Users can now log in to the editor simultaneously from up to three devices with the same account.
New Global timestep
toggle to enable/disable substepping functionality as needed per project.
New Real-time previews
Added real-time previews for animation poses, character data, and appearances using the preview window.
New Voice state APIs
Added voice state APIs and delegates to implement visuals for speaking states.
New APIs for pinch/zoom and camera controls
New Multi-scene management and switching
New Script attachment property display
New Frame rate smoothing and client-side animation
New "Feedback" option under Help menu

Optimization Advanced Vehicle API
Exposed setter/getter methods for the Advanced Vehicle API.
Optimization* Advanced Vehicles*
Added default triggers and interaction proxies properties to Advanced Vehicles.
Optimization* World UIs*
Converted all world UI to mesh rendering and added backface/distance culling strategies.
Optimization* Rich-text Format*
UI now supports bold, italic, and bold italic text styles.
Optimization Object selection priority logic
Optimized object selection priority logic in the designer and added hover previews for upcoming selections.
Optimization Object manager
Optimized locking and hiding logic in the object manager.
Optimization Scene deserialization
Optimized scene deserialization phase on the client for loading.
Optimization Main scene switch
Reduced stutter when switching back to the main scene from a prefab.
Optimization Mobile model merging
Used ASTC texture compression for higher quality on mobile model merging.
Optimization Resource reference
Optimized resource reference counting and prioritization.
Optimization Advanced Vehicle API replacement
Following the deprecation of the old vehicle logic objects in v0.26, WheeledVehicle4W is no longer supported. Please replace it with AdvancedVehicle; WheeledVehicle4W will be deprecated in v0.29, so please update to the new class name soon.
Optimization Increased resource icon resolution
Optimization Optimized interface static binding.
Optimization Removed unused Mobile project files.
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