
Subscribe to shan3.eth

Subscribe to shan3.eth
Share Dialog
Share Dialog
<100 subscribers
<100 subscribers
Web3 games are often criticized for poor game graphics and user experience. In this article, I will analyze the reasons why Web3 games will continue to exist from the aspects of economic changes, changes in the game business model and the evolution of the labor market.
It is easy to attack the current form of Web3 games. They have a bad experience. Users need to store their keys, cross the ramp, and then spend thousands of dollars to experience the fun of the game. Why bother to do this when traditional console games require players to get a better experience at a small cost? When players lose money on a crappy Web3 game product, who is willing to face a group of Web3 game fans screaming wagmi (we will succeed)? Well, I won't. I like Grand Theft Auto 5 and wild escort agency. It is too far fetched for Web3 games to compete with them.
But as an investor who invests a lot of time in the game, I don't think we have noticed some aspects of Web3 games. So today I want to take a moment to explain why this field is not a short-term trend that may die out in the next few years. This topic aroused my interest when I checked the industry NFT index of Nansen platform. I have noticed that the index of 50 games has fallen by 65% since the beginning of this year (as shown in the figure below). By comparison, the S & P 500 index fell 17%. Bitcoin fell 37%. Fortunately, we have stepn to help people make a living by walking.
From the point of view of game image and user experience, Web3 games are like a peek. Your view of possibilities is limited. Instead, we must look at the macroeconomic factors that bring people to these games: the shrinking labor market, the growing aspirations of young people in emerging countries, the rise of parallel financial infrastructure, and the challenge of profitability of existing games.
The large amount of money that Web3 games attract means that the founders will continue to develop these games, although the vast majority of them will slowly die, just like most venture backed startups. They will create an alternative way for us to look at games. They are not only a way of leisure, but also an economic ecosystem that can maintain different user configurations. This may involve traders, anchors, researchers and service providers. In my opinion, Web3 games are Trojans that will bring the most users to the encryption field. They focus on young users who are technically proficient and can adapt to digital priority asset ownership.
The challenge for studios and developers who create games is to balance economic activity with fun. Make the game too complicated and users will avoid it. If the game has no ownership and liquidity, users will continue to play traditional AAA games. Balancing the two is a necessary condition for bringing 100million users to Web3 through games.
Web3 games are often criticized for poor game graphics and user experience. In this article, I will analyze the reasons why Web3 games will continue to exist from the aspects of economic changes, changes in the game business model and the evolution of the labor market.
It is easy to attack the current form of Web3 games. They have a bad experience. Users need to store their keys, cross the ramp, and then spend thousands of dollars to experience the fun of the game. Why bother to do this when traditional console games require players to get a better experience at a small cost? When players lose money on a crappy Web3 game product, who is willing to face a group of Web3 game fans screaming wagmi (we will succeed)? Well, I won't. I like Grand Theft Auto 5 and wild escort agency. It is too far fetched for Web3 games to compete with them.
But as an investor who invests a lot of time in the game, I don't think we have noticed some aspects of Web3 games. So today I want to take a moment to explain why this field is not a short-term trend that may die out in the next few years. This topic aroused my interest when I checked the industry NFT index of Nansen platform. I have noticed that the index of 50 games has fallen by 65% since the beginning of this year (as shown in the figure below). By comparison, the S & P 500 index fell 17%. Bitcoin fell 37%. Fortunately, we have stepn to help people make a living by walking.
From the point of view of game image and user experience, Web3 games are like a peek. Your view of possibilities is limited. Instead, we must look at the macroeconomic factors that bring people to these games: the shrinking labor market, the growing aspirations of young people in emerging countries, the rise of parallel financial infrastructure, and the challenge of profitability of existing games.
The large amount of money that Web3 games attract means that the founders will continue to develop these games, although the vast majority of them will slowly die, just like most venture backed startups. They will create an alternative way for us to look at games. They are not only a way of leisure, but also an economic ecosystem that can maintain different user configurations. This may involve traders, anchors, researchers and service providers. In my opinion, Web3 games are Trojans that will bring the most users to the encryption field. They focus on young users who are technically proficient and can adapt to digital priority asset ownership.
The challenge for studios and developers who create games is to balance economic activity with fun. Make the game too complicated and users will avoid it. If the game has no ownership and liquidity, users will continue to play traditional AAA games. Balancing the two is a necessary condition for bringing 100million users to Web3 through games.
No activity yet