vectors, vectors, vectors! like a wood cutting directions or not. syntaxnew p5.Vector([x], [y], [z]); add a => (3, 4) b => (2, -1) a + b => (5, 3)class Woodencode { constructor(x, y) { this.a = createVector(3, 4); this.b = createVector(2, 1); } update() { // a.add(b); this.a.add(this.b); }