Inspired by the GNU GPL Copyright license, this business model distributes the material Sources of production (land, water, minerals and other finite resources) to the users who build and maintain private cities, and to generate the profit required to attract investors, become sustainable, and continue to grow.
Distribute land ownership for the work required to build and maintain the homes and the localized supply-chains producing essential goods and services onsite.
Produce enough surplus goods and services to sell for profit to thereby:
Attract the initial financial investors to buy land and startup supplies.
Pay recurring external costs, such as taxes to host governments.
Pay for imported goods and services not yet produced onsite.
Increase vertical-integration to reduce imports.
Buy more land and distribute it to the users who paid profit.
When you own your home, rent is gone.
When you co-own any % of a fully vertically-integrated supply-chain, you automatically own that same % of that future production without purchase. The price you pay as a consumer is the costs you (already) paid as a co-owner, and profit does not exist.
Just as the solitary owner of a single tree owns that fruit even before it is a flower,
We can co-own orchards in groups, to co-own that fruit without purchase.
The GNU GPL uses the established authority of Copyright law to ensure every user gains access to the immaterial Sources of production.
We use the established authority of the following 3 laws, as defined within each jurisdiction, to ensure every user gains access to the material Sources of production.
We use local Crowdfunding law to issue Tickets redeemable for future production.
We use local Employment law to issue Contracts as commitments of future work.
We use local Property law to issue Deeds representing real land ownership.
Ticket - A legally binding claim on future production, redeemable for 1 serving size of a specific kind of good or service, with a natural window-of-validity set by the real-world requirements of that production and the real-world limitations of storage, etc.
Basic Outcome - A bundle of many different Tickets representing all the future goods and services this group-of-groups will try to produce, over the next Year.
Contract - A legally binding commitment to complete just 1 step in a Ticket supply-chain, over the next Year.
Deed - A legally binding title of property ownership in the land, water, minerals, and other finite assets required to host just 1 step in a Ticket supply-chain.
Cancel rent by vesting Deeds to users so they gain home ownership.
Cancel wages by:
Exchanging a Basic Outcome of many Tickets for each Contract signature (you receive many claims redeemable for many different future goods and services in exchange for your commitment to achieve just 1 specialized kind of future work, usually for a 1 Year period).
Vesting many Deeds of Land ownership as each Contract is completed.
Cancel profit on predicted goods by issuing Tickets representing that future production, and then vesting Deeds to those users so they co-own the supply-chains required to produce future goods without late purchase.
The co-owner of an orchard owns that same % of the future fruit.
Cancel profit on predicted services by helping users commit future Work (sign 1 Contract) in return for the future Work commitments of others (hold Contracts signed by many others) to thereby own those future services without late purchase.
This relationship creates a sort of a primordial, direct form of insurance.
Wait for any user to request the future production of any good or service.
Issue 1 Ticket for each specific requested future OUTPUT (good or service).
Each Ticket requires 1 Contract and 1 Deed for each step in that supply-chain.
Issue 1 Contract for each specific commitment of future Human INPUT (Work).
Issue 1 Deed for each specific commitment of future Earthly INPUT (Land).
Begin the Basic Outcome Auction.
Offer a Basic Outcome for each Contract signature.
Vest Deeds of land ownership to users who complete Contracts.
Vest Deeds of land ownership to users who pay profit when buying surplus.
Select (or Create) Tickets to "vote on" the future production you want.
After all Tickets are selected, the DAO begins the Basic Outcome Auction.
Sign 1 Contract in return for a Basic Outcome, as defined by each group-of-groups.
This 1-to-many relationship solves the services part of the coincidence-of-wants.
For example, a Doctor's Contract signature ensures your future health.
This re-aligns the goals of the Doctor with your goals of health.
Complete a Contract in return for a bundle of many Deeds.
This is how land vests to users as they work.
Govern Deeds - Those who hold Deeds control that future production.
This 1-to-many
You may select (or create new) Tickets to request future production.
Tickets are only as valid as the Deed and Contracts required for fulfillment.
You may sign 1 Contract in exchange for a Basic Outcome.
You are not required to participate in the Basic Outcome Auction.
After 24 hours, all unsigned Contracts are adjusted to require less working time while receiving the same Basic Outcome.
This may cause unpopular or difficult Contracts to require fewer hours of work for the same Basic Outcome.
The DAO slowly vests many Deeds to you, as you complete 1 Contract.
You gain the same kind of Deeds used to fulfill the Tickets you selected.
For example, if you select Bread Tickets, you might gain Deeds in a Farm and a Mill and a Bakery.
You hold Deeds and the Contract signatures of others to own that future production.
You may sell any future production (Tickets) for Money.
You may sell any surplus production for Money.
Some % of profit from all sales may be returned to financial investors for a period no longer than 7 years for each land purchase, meaning each parcel has it's own 7 year vesting schedule which starts at the time of "closing" of the real-estate purchase.
Some % of profit from all sales must buy more land, without debt (no mortgage allowed), which slowly vests to the users who paid that profit.
You must alert the user who paid profit (such as on a receipt) : "If you accept these terms, you now hold PENDING Deeds of land ownership".
A PENDING Deed means the targeted land has not yet been purchased; or has not yet been re-allocated if already under these terms.
Every user must receive this information for every sale, so they can know how the system works, even if the amount of land they gain might be tiny.
You may hold some Deeds as sole-owner and some as co-owner.
Each sole-owner may exclude everyone, and owns 100% of that future production.
For example, the sole-owner of a single tree owns all of that future fruit.
Each co-owner may exclude everyone not in that group, and owns the same % of future production as their % of Deed holdings.
For example, if you co-own 1% of an orchard, you own 1% of that future fruit.
Each co-owner must "pay for" their % of the costs, usually by signing a Contract with a completely different group of owners.
This cross-chain exchange is only perfect when all the owners of both groups have a sufficient trade-connection.
Each co-owner may "split" Deeds from any grouping to form a subset of co-owners or to become sole-owner.
This localizes control and resolves the "Tyranny of the Majority" when subgroups can reasonably secede from larger groups.
Each sole-owner may "join" Deeds to become a group co-owner.
Each group may also group, recursively, to govern organically.
You may sell Deeds for Money.
The DAO cannot sell Deeds for Money.
When you co-own some % of the land [as Deeds] required for production, and if you also hold the "future work of others" [as Contract signatures] required for production, you own that same % of that future production even before it has been created!
This protects you from paying the profit you would have otherwise paid to other owners if you had otherwise purchased those goods and services "late", from the regular market.
This solves the static case, where the final outputs of production exactly match the predicted outputs of production (documented as the Tickets you hold).
But users may choose to co-own more than they predict they will need, to hedge against unforeseen troubles in production such as natural disasters.
This creates a user-owned "core", where Ticket holders do not pay profit for any predicted goods and services, and slowly gain Deeds of land ownership as they complete a Contract.
The "core" is surrounded by a metaphorical "growth ring" where surplus may be sold to the general public, and also to users in the core who did not perfectly predict the goods and services they would want.
But, since some profit must be used to ensure those new users gain Deeds of land ownership, the user-owned "core" will continue to grow as more land is purchased until, theoretically, all users on Earth might eventually own all the supply-chains required to ensure all the predictable production they need.
As the user-owned core grows, the growth-ring also grows, further increasing total profits produced by the system. Notice, if the rate-of-growth is fast enough, the 7 year limitation on financial returns may be somewhat "hidden" by the sliding-window of new owners.
On the other hand, even if all users held sufficient ownership, profit will still happen whenever users do not perfectly predict the future production they want, such as for new inventions or just changes in taste.
Similar to the GNU GPL requiring all users gain access to the immaterial Sources of production, this protocol requires all users to gain access to the material Sources of production, and especially land.
One way this is done, is by treating some % of profit as the payer's investment, causing property ownership of land and water and minerals and other finite assets to continuously flow to the users of that production, and, incidentally, also causes profit in the system to approach zero since all predicted products are no longer purchased late, from the regular market, but are instead "pre-allocated" to each user-owner as the Tickets they hold, and "backed by" the Deeds and Contracts required for that future production.
In a traditional "worker owned" business, each stage of production is co-owned by the people who operate those material Sources, while the users have no voice. The intermediate product must be sold at each step in each supply-chain.
For example, the Farmer owns the Farm and sells grain to the Miller who owns the Mill, who then sells flour to the Baker who owns the Bakery who finally sells to the user.
In a "user owned" business, all steps in each supply-chain are co-owned by the people who will use (consume) that specific good or service. The intermediate products and finish product are never sold because they have already been pre-allocated to the end users.
When material Sources are user-owned, the raw materials of those products are never sold as they move through the supply-chains because they are already owned by the users who will finally consume them.
Each individual future product is pre-allocated to each person holding each Ticket.
This safely eliminates profit for those in that group, for that product, because those co-owners have accepted the product itself as the natural return on investment.
The price they each pay as a user is simply the costs they already each paid as a co-owner, while profit is undefined because the product was never sold.
This is a rework of the Future Productions Protocol, without the Coin.
This is another view of the For_Product model.
Sell_Surplus goods and services with no limit on price.
Some profit must vest, as Deeds, to the users who paid that profit.
This is how land vests to users as they pay profit.
Earth Change Foundation
This AI Audio podcast [48:23] explains the benefits of this approach. https://notebooklm.google.com/notebook/019d7c54-c290-4736-8a83-9aff9d231508/audio