For context, read about the early alpha playtest here, and RaidGuild Forge (the studio behind Auto Tower Defense) here.
Ability to update your username
Ability to transfer your account to a separate EOA
Have player 1 go 2nd each round, rather than 1st
This allows player 1 to actually react to their opponent, rather than guessing what they will do
End stale battles that have not finished within 24 hours
Handle for comments in Solidity patent code
Add footer
Improve visibility of Battery Details button during tutorial
Darken tower color when it has been modified
Better indicators for when session wallet balance is low
Hide battle control buttons when battle is over or user is not player 1
You can enter the playtest now at autotowerdefense.com.
For support, questions, or ideas, reach out to RaidGuild Forge via the RaidGuild DAO Discord: https://discord.gg/AWHGb8Fs
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