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Auto Tower Defense: Early Alpha Round 2 Updates Updates

v0.1.0-alpha.2

For context, read about the early alpha playtest here, and RaidGuild Forge (the studio behind Auto Tower Defense) here.

New Features

  • Ability to update your username

  • Ability to transfer your account to a separate EOA

  • Have player 1 go 2nd each round, rather than 1st

    • This allows player 1 to actually react to their opponent, rather than guessing what they will do

  • End stale battles that have not finished within 24 hours

New Minor Improvements

  • Handle for comments in Solidity patent code

  • Add footer

  • Improve visibility of Battery Details button during tutorial

  • Darken tower color when it has been modified

Bug Fixes

  • Better indicators for when session wallet balance is low

  • Hide battle control buttons when battle is over or user is not player 1


You can enter the playtest now at autotowerdefense.com.

For support, questions, or ideas, reach out to RaidGuild Forge via the RaidGuild DAO Discord: https://discord.gg/AWHGb8Fs

This blog is also dedicated to sharing upcoming games by RaidGuild Forge, and feature updates for Auto Tower Defense, so subscribe if you want to stay up-to-date.