
Runtime Art on an Always On Computer

We Don’t Need More Collectors. We Need Better Patrons.
One of the quiet downsides of blockchains (especially in the context of art) is how good they are at making transactions easy. This sounds like praise, and often it is framed that way. Frictionless markets. Global access. Instant liquidity. No gatekeepers. All true... And also deeply consequential in ways the NFT space hasn’t fully reckoned with. Historically, art didn’t become valuable because it was easy to buy. 𝑰𝒕 𝒃𝒆𝒄𝒂𝒎𝒆 𝒗𝒂𝒍𝒖𝒂𝒃𝒍𝒆 𝒃𝒆𝒄𝒂𝒖𝒔𝒆 𝒎𝒆𝒂𝒏𝒊𝒏𝒈 𝒂𝒄𝒄𝒖𝒎𝒖𝒍...

DriFella I. The Legend of DriFella
𝑰𝒏 𝒕𝒉𝒆 𝒃𝒆𝒈𝒊𝒏𝒏𝒊𝒏𝒈 𝒕𝒉𝒆𝒓𝒆 𝒘𝒂𝒔 𝒐𝒏𝒍𝒚 𝒈𝒓𝒊𝒆𝒇. A Dratini (a faithful companion, a symbol of gentleness) lies dead. The world it leaves behind is grey and empty. In that hollow moment a figure steps forward from the shadows: a Shinigami, a gatekeeper of the underworld. The bargain it offers is simple, brutal... irresistible. Your friend can return, but only if you bind it to another soul. 𝑻𝒉𝒂𝒕 𝒊𝒔 𝒕𝒉𝒆 𝒑𝒂𝒄𝒕 𝒂𝒕 𝒕𝒉𝒆 𝒉𝒆𝒂𝒓𝒕 𝒐𝒇 𝑫𝒓𝒊𝑭𝒆𝒍𝒍𝒂. The sou...
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Runtime Art on an Always On Computer

We Don’t Need More Collectors. We Need Better Patrons.
One of the quiet downsides of blockchains (especially in the context of art) is how good they are at making transactions easy. This sounds like praise, and often it is framed that way. Frictionless markets. Global access. Instant liquidity. No gatekeepers. All true... And also deeply consequential in ways the NFT space hasn’t fully reckoned with. Historically, art didn’t become valuable because it was easy to buy. 𝑰𝒕 𝒃𝒆𝒄𝒂𝒎𝒆 𝒗𝒂𝒍𝒖𝒂𝒃𝒍𝒆 𝒃𝒆𝒄𝒂𝒖𝒔𝒆 𝒎𝒆𝒂𝒏𝒊𝒏𝒈 𝒂𝒄𝒄𝒖𝒎𝒖𝒍...

DriFella I. The Legend of DriFella
𝑰𝒏 𝒕𝒉𝒆 𝒃𝒆𝒈𝒊𝒏𝒏𝒊𝒏𝒈 𝒕𝒉𝒆𝒓𝒆 𝒘𝒂𝒔 𝒐𝒏𝒍𝒚 𝒈𝒓𝒊𝒆𝒇. A Dratini (a faithful companion, a symbol of gentleness) lies dead. The world it leaves behind is grey and empty. In that hollow moment a figure steps forward from the shadows: a Shinigami, a gatekeeper of the underworld. The bargain it offers is simple, brutal... irresistible. Your friend can return, but only if you bind it to another soul. 𝑻𝒉𝒂𝒕 𝒊𝒔 𝒕𝒉𝒆 𝒑𝒂𝒄𝒕 𝒂𝒕 𝒕𝒉𝒆 𝒉𝒆𝒂𝒓𝒕 𝒐𝒇 𝑫𝒓𝒊𝑭𝒆𝒍𝒍𝒂. The sou...
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On February 13, 2026, Shibuya will look exactly as it always does: an electric monument to commerce. Screens tower above the scramble crossing, stacked with ads selling fashion, tech, cosmetics, lifestyles. In Shibuya, advertising is not background... it is architecture.
Then something will slip.
A sneaker ad will freeze mid-loop. A cosmetics campaign will dissolve. Across several buildings, logos will give way to evolving generative forms. Colours will expand slowly across façades. Algorithmic systems will pulse where slogans lived seconds before. The rhythm of the intersection will change. People will slow. Heads will tilt upward.
For three days (February 13 to 15) commercial screens around Shibuya Crossing will carry generative artworks instead of advertising. NEORT++’s project SCREENS_CONTEXTUALIZED, part of DIG SHIBUYA 2026, will transform one of the most commercially saturated intersections in the world into a temporary public gallery.
Then, on February 16, the ads will return.
Nothing permanent will remain. No monument, no installation... only memory, documentation, and the lingering sense that something else briefly occupied those surfaces.
The countdown itself is the artwork. And the rebellion.

The Ephemeral Takeover
SCREENS_CONTEXTUALIZED is less an exhibition than a temporal intervention.
NEORT++, the Tokyo-based organisation behind the project, has spent years developing infrastructure and curatorial practices that situate digital art within physical environments rather than confining it to marketplaces or online platforms. For DIG SHIBUYA, they extend that effort into screens normally dedicated to advertising.
Across multiple large-scale commercial displays surrounding Shibuya Crossing, generative works will appear in scheduled intervals normally reserved for brand messaging. Some pieces will transform entire façades into evolving visual systems; others will fragment across multiple buildings, turning the district into a distributed composition.
But the true provocation is duration.
The intervention will last exactly seventy-two hours.
Public art usually pursues permanence. Sculptures endure. Murals resist weather. Even temporary works often aim for longevity through institutional acquisition or touring exhibitions. Permanence is often mistaken for significance.
SCREENS_CONTEXTUALIZED inverts that logic. Its impact comes from refusal to remain.
Advertising in Shibuya operates continuously. Screens exist to monetise attention. Every second is rentable. To insert art (even briefly) is to interrupt the assumption that every visual surface must serve commerce.
Yet the project does not attempt conquest. After three days, advertising will reclaim its territory. Ads will resume seamlessly. And that quiet reversion will carry its own emotional force.
Viewers who see generative art occupying those screens will soon feel its absence.
Nothing physical changes. But perception does.
Scarcity creates urgency. Commuters will encounter art unexpectedly during routine movement. Tourists will stumble into an unannounced cultural moment. Those who miss it will miss it entirely. Documentation will circulate online, but encountering generative art amid traffic noise and crowds cannot be replicated.
In this sense, SCREENS_CONTEXTUALIZED echoes temporary environmental work (Christo wrapping landscapes, for example) but translated into digital urban infrastructure. Instead of wrapping buildings, NEORT++ wraps time itself.
The three-day limit becomes the medium.
Then it disappears.

The Silent Eastern Front
Digital art markets love to describe themselves as borderless. Artists mint from anywhere. NFTs circulate globally. Markets operate across time zones. Geography, we are told, no longer matters.
Reality suggests otherwise.
Attention, funding, and discourse remain heavily concentrated in North America. Conferences cluster in Miami, New York and Los Angeles. Crypto Twitter debates unfold largely in English. Projects gain legitimacy once validated within these ecosystems.
Meanwhile, digital art cultures thrive elsewhere... often unnoticed unless filtered through Western platforms.
NEORT++ operates inside this blind spot.
Their work centres on exhibitions, infrastructure, and artist support rather than token hype. SCREENS_CONTEXTUALIZED exemplifies this approach: no NFT drop accompanies the intervention. No collector whitelist campaign. No Crypto Twitter countdown.
The project exists primarily for people physically present in Tokyo.
From a marketing perspective, this seems inefficient. From an artistic perspective, it is liberating.
Digital art frequently claims universality while optimising itself for marketplace browsing. Screens become sales interfaces. Art circulates among collectors rather than citizens. NEORT++ reverses that orientation. Instead of pulling audiences toward platforms, they push art outward into public space.
Ironically, the project receives limited global attention precisely because it resists crypto consumption logic. It requires presence. It does not translate easily into sales metrics or token narratives.
That neglect exposes something uncomfortable: digital art’s supposed decentralisation still orbits North American validation systems.
SCREENS_CONTEXTUALIZED becomes a quiet insurgency. It demonstrates that digital art ecosystems can develop locally without waiting for Western approval. Tokyo does not need Miami’s permission to experiment with public generative art.
The rebellion is subtle. No manifestos. No culture-war rhetoric. Just disciplined action: building infrastructure, supporting artists, staging ambitious interventions, and allowing global markets to notice... or not.
In many ways, this approach fulfills web3’s early promise more faithfully than speculative token launches. It decentralises culture by grounding it in place.
Digital art does not lose universality by becoming local. It becomes richer.

Toward a Distributed Future
Isolation, however, is not the goal. Independence need not imply separation. Digital art’s next phase may depend on connecting geographically distinct ecosystems without collapsing them into a single global marketplace.
Emerging artist-support initiatives offer promising paths forward. One example is the 2026 acquisition fund led by batsoupyum and musicalnetta, committing over $500,000 toward long-term onchain art collection and artist sustenance. Their focus lies less in speculation than in building durable support structures for artists.
Imagine recurring collaborations between such initiatives and organisations like NEORT++.
Collected works from global onchain artists could periodically rotate across Shibuya’s commercial screens, extending exposure beyond online marketplaces into public urban environments. Conversely, NEORT-curated selections from Japanese digital artists could enter international onchain collections, distributing visibility across continents.
Such partnerships would preserve local specificity while enabling global circulation. Fleeting urban interventions would become nodes within broader networks. Experiences in Tokyo could influence collectors in Europe; acquisitions in North America could support future public digital art installations in Asia.
The result would not be homogenised culture but distributed infrastructure... art moving between cities, screens, and chains, shaped by curators embedded in distinct contexts yet connected through shared systems.
In this model, temporary rebellions accumulate. Short-lived occupations generate lasting impact. Cultural flows become multidirectional.
Digital art finally approaches the borderlessness it has long promised.

After the Screens Return to Normal
On February 16, Shibuya will resume its usual rhythm. Ads will flash. Promotions will loop. Commercial cadence will return. Only those who witness the interruption will know something else briefly occupied those screens.
Which raises a question: when public digital space defaults to advertising, who determines its cultural possibilities?
Urban screens increasingly shape how cities look and feel. If art remains confined to galleries and marketplaces, public visual culture risks becoming purely commercial territory.
NEORT++’s intervention suggests another path. Digital art can inhabit public space without permanent occupation or token mandates. It can emerge, alter perception, and disappear... leaving memory as its residue.
But such experiments require attention beyond their geography. Otherwise they remain isolated gestures drowned out by louder markets.
Digital art’s future may hinge less on blockbuster drops than on quieter revolutions unfolding outside familiar centres of gravity. Three days in Shibuya reveal another model: art interrupting commerce without pretending to replace it; culture flourishing locally while remaining digitally connected; rebellion conducted not through noise but precision.
When the screens go dark again (and they will) the question remains:
Will we notice?
Because the future of public digital culture may not be decided in Miami or New York.
It may already be about to flicker quietly across a crossing in Tokyo.
On February 13, 2026, Shibuya will look exactly as it always does: an electric monument to commerce. Screens tower above the scramble crossing, stacked with ads selling fashion, tech, cosmetics, lifestyles. In Shibuya, advertising is not background... it is architecture.
Then something will slip.
A sneaker ad will freeze mid-loop. A cosmetics campaign will dissolve. Across several buildings, logos will give way to evolving generative forms. Colours will expand slowly across façades. Algorithmic systems will pulse where slogans lived seconds before. The rhythm of the intersection will change. People will slow. Heads will tilt upward.
For three days (February 13 to 15) commercial screens around Shibuya Crossing will carry generative artworks instead of advertising. NEORT++’s project SCREENS_CONTEXTUALIZED, part of DIG SHIBUYA 2026, will transform one of the most commercially saturated intersections in the world into a temporary public gallery.
Then, on February 16, the ads will return.
Nothing permanent will remain. No monument, no installation... only memory, documentation, and the lingering sense that something else briefly occupied those surfaces.
The countdown itself is the artwork. And the rebellion.

The Ephemeral Takeover
SCREENS_CONTEXTUALIZED is less an exhibition than a temporal intervention.
NEORT++, the Tokyo-based organisation behind the project, has spent years developing infrastructure and curatorial practices that situate digital art within physical environments rather than confining it to marketplaces or online platforms. For DIG SHIBUYA, they extend that effort into screens normally dedicated to advertising.
Across multiple large-scale commercial displays surrounding Shibuya Crossing, generative works will appear in scheduled intervals normally reserved for brand messaging. Some pieces will transform entire façades into evolving visual systems; others will fragment across multiple buildings, turning the district into a distributed composition.
But the true provocation is duration.
The intervention will last exactly seventy-two hours.
Public art usually pursues permanence. Sculptures endure. Murals resist weather. Even temporary works often aim for longevity through institutional acquisition or touring exhibitions. Permanence is often mistaken for significance.
SCREENS_CONTEXTUALIZED inverts that logic. Its impact comes from refusal to remain.
Advertising in Shibuya operates continuously. Screens exist to monetise attention. Every second is rentable. To insert art (even briefly) is to interrupt the assumption that every visual surface must serve commerce.
Yet the project does not attempt conquest. After three days, advertising will reclaim its territory. Ads will resume seamlessly. And that quiet reversion will carry its own emotional force.
Viewers who see generative art occupying those screens will soon feel its absence.
Nothing physical changes. But perception does.
Scarcity creates urgency. Commuters will encounter art unexpectedly during routine movement. Tourists will stumble into an unannounced cultural moment. Those who miss it will miss it entirely. Documentation will circulate online, but encountering generative art amid traffic noise and crowds cannot be replicated.
In this sense, SCREENS_CONTEXTUALIZED echoes temporary environmental work (Christo wrapping landscapes, for example) but translated into digital urban infrastructure. Instead of wrapping buildings, NEORT++ wraps time itself.
The three-day limit becomes the medium.
Then it disappears.

The Silent Eastern Front
Digital art markets love to describe themselves as borderless. Artists mint from anywhere. NFTs circulate globally. Markets operate across time zones. Geography, we are told, no longer matters.
Reality suggests otherwise.
Attention, funding, and discourse remain heavily concentrated in North America. Conferences cluster in Miami, New York and Los Angeles. Crypto Twitter debates unfold largely in English. Projects gain legitimacy once validated within these ecosystems.
Meanwhile, digital art cultures thrive elsewhere... often unnoticed unless filtered through Western platforms.
NEORT++ operates inside this blind spot.
Their work centres on exhibitions, infrastructure, and artist support rather than token hype. SCREENS_CONTEXTUALIZED exemplifies this approach: no NFT drop accompanies the intervention. No collector whitelist campaign. No Crypto Twitter countdown.
The project exists primarily for people physically present in Tokyo.
From a marketing perspective, this seems inefficient. From an artistic perspective, it is liberating.
Digital art frequently claims universality while optimising itself for marketplace browsing. Screens become sales interfaces. Art circulates among collectors rather than citizens. NEORT++ reverses that orientation. Instead of pulling audiences toward platforms, they push art outward into public space.
Ironically, the project receives limited global attention precisely because it resists crypto consumption logic. It requires presence. It does not translate easily into sales metrics or token narratives.
That neglect exposes something uncomfortable: digital art’s supposed decentralisation still orbits North American validation systems.
SCREENS_CONTEXTUALIZED becomes a quiet insurgency. It demonstrates that digital art ecosystems can develop locally without waiting for Western approval. Tokyo does not need Miami’s permission to experiment with public generative art.
The rebellion is subtle. No manifestos. No culture-war rhetoric. Just disciplined action: building infrastructure, supporting artists, staging ambitious interventions, and allowing global markets to notice... or not.
In many ways, this approach fulfills web3’s early promise more faithfully than speculative token launches. It decentralises culture by grounding it in place.
Digital art does not lose universality by becoming local. It becomes richer.

Toward a Distributed Future
Isolation, however, is not the goal. Independence need not imply separation. Digital art’s next phase may depend on connecting geographically distinct ecosystems without collapsing them into a single global marketplace.
Emerging artist-support initiatives offer promising paths forward. One example is the 2026 acquisition fund led by batsoupyum and musicalnetta, committing over $500,000 toward long-term onchain art collection and artist sustenance. Their focus lies less in speculation than in building durable support structures for artists.
Imagine recurring collaborations between such initiatives and organisations like NEORT++.
Collected works from global onchain artists could periodically rotate across Shibuya’s commercial screens, extending exposure beyond online marketplaces into public urban environments. Conversely, NEORT-curated selections from Japanese digital artists could enter international onchain collections, distributing visibility across continents.
Such partnerships would preserve local specificity while enabling global circulation. Fleeting urban interventions would become nodes within broader networks. Experiences in Tokyo could influence collectors in Europe; acquisitions in North America could support future public digital art installations in Asia.
The result would not be homogenised culture but distributed infrastructure... art moving between cities, screens, and chains, shaped by curators embedded in distinct contexts yet connected through shared systems.
In this model, temporary rebellions accumulate. Short-lived occupations generate lasting impact. Cultural flows become multidirectional.
Digital art finally approaches the borderlessness it has long promised.

After the Screens Return to Normal
On February 16, Shibuya will resume its usual rhythm. Ads will flash. Promotions will loop. Commercial cadence will return. Only those who witness the interruption will know something else briefly occupied those screens.
Which raises a question: when public digital space defaults to advertising, who determines its cultural possibilities?
Urban screens increasingly shape how cities look and feel. If art remains confined to galleries and marketplaces, public visual culture risks becoming purely commercial territory.
NEORT++’s intervention suggests another path. Digital art can inhabit public space without permanent occupation or token mandates. It can emerge, alter perception, and disappear... leaving memory as its residue.
But such experiments require attention beyond their geography. Otherwise they remain isolated gestures drowned out by louder markets.
Digital art’s future may hinge less on blockbuster drops than on quieter revolutions unfolding outside familiar centres of gravity. Three days in Shibuya reveal another model: art interrupting commerce without pretending to replace it; culture flourishing locally while remaining digitally connected; rebellion conducted not through noise but precision.
When the screens go dark again (and they will) the question remains:
Will we notice?
Because the future of public digital culture may not be decided in Miami or New York.
It may already be about to flicker quietly across a crossing in Tokyo.
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