What happens when a project organizes multiple quests without clear prospects, exhausting its users? Users become disillusioned and move on to other projects that offer simpler and more understandable activities. This is the exact situation that Linea is facing. The excitement surrounding their first test event in the network quickly turned into disappointment when users received a small compensation as a reward. Now, in the main network, the majority of users who went through the quests in t...