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Share Dialog
Share Dialog


Gm,
Lately I’ve been trying to figure out what apps crypto can actually improve. DeFi is great but already saturated and most people don’t find much joy in finance. Surely there has to be more out there that crypto can enable.
In that spirit of finding something more playful, I started tinkering with an idea I heard about recently. The result is a project I’m calling raffle.fun.d
I was listening to an episode of 1000x podcast, and they started talking about this company that lets you raffle your house instead of selling it.
Imagine this: You want to sell your house for $500,000. Instead of listing it, you create a raffle where the goal is to sell 500,000 tickets at just $1 each. If you hit your goal, you get your half-million-dollar asking price. But what if it gets really popular and you sell 600,000 tickets? You just sold your house for $600k, a fat premium over your ask. Meanwhile, some lucky person wins a whole house for a buck.
They even had a clever fix for what happens if you don't sell enough tickets. Let's say you only sell 100,000. The prize pot ($100,000) just gets split 50/50 between the winner and you. You get your house back plus a nice chunk of cash, and the winner still walks away with $50k. Nobody gets screwed.
The whole time I was listening, I was just thinking: this is a great idea, but it would be so much better onchain.

So I went ahead and built it. raffle.fun is a protocol where anyone can permissionlessly run their own raffles on NFTs they hold.
Here’s the breakdown:
You Post Your NFT: You, the creator of the raffle, put up an NFT as the prize. You set one key parameter: the minimumTickets threshold. This is the number of tickets you need to sell to be happy letting the NFT go for the money raised.
People Buy Tickets: Anyone can come and buy tickets for a shot at winning.
The Draw & Settlement: When the timer runs out, the winner is picked, and it plays out in one of two ways.
Scenario 1: The Raffle Pops Off (Minimum Tickets Met) If ticket sales meet or beat your minimum goal, it's a clean success.
The Winner gets your NFT, transferred directly to their wallet.
You (The Creator) get the entire prize pool of crypto from all the ticket sales. You just sold your asset for at or higher than your ask.
Scenario 2: The Raffle Doesn't Meet the Goal (Minimum Tickets Not Met) This is the "win-win" scenario. The raffle still has a winner.
The Winner gets 50% of all the crypto raised from ticket sales. A great prize.
You (The Creator) get the other 50% of the crypto, and you get your original NFT sent right back to your wallet. You earned yield on your collectible just for listing it.
This "Always a Winner" model is crucial. It encourages people to buy tickets even on lower-volume raffles because they know there's still a significant prize up for grabs.
And though right now most NFTs are digital art, this really clicks when you think about real-world assets being tokenized: Pokémon cards, baseball cards, watches, art, wine, even real estate. All of it can be raffled on raffle.fun.
I know what you're thinking. "You could build this as a regular app." Sure, but you’d lose all the good parts. Building this onchain makes it way better.
Provably Fair: In a normal raffle, you’re basically just trusting the company running it not to give the prize to their buddy. That’s not a thing here. The winner is selected using Pyth’s verifiable random function. It is mathematically impossible for me, the creator, or anyone else to rig the outcome. No trust required.
Streamlined Settlement: The second the raffle is over, the smart contract does its job. The NFT goes to the winner, the money goes to the creator. It’s instant, automatic, and unstoppable. No waiting on a middleman to process payments.
It's Peer-to-Peer & Permissionless: This is the big one. Anyone, anywhere, can create a raffle. You don’t need my approval or to fill out a form. If you have a wallet and an NFT, you can use the protocol. It’s an open tool.
It Turns Collectibles into Productive Assets: This is what gets me really excited. raffle.fun turns your onchain collectibles into assets that can generate yield. Instead of just sitting in your wallet, your NFT can be out there, potentially earning you way more than your asking price, or at worst, generating some income if it doesn't sell. It’s a new way to earn from the things you own.
Anyway, this was just a fun project for me to explore a cool idea. I probably won't launch it, but I am curious what you think of the concept. Let me know if you find it interesting, and drop any other consumer crypto ideas you wanna see built in the comments.
Thanks for reading!!
Gm,
Lately I’ve been trying to figure out what apps crypto can actually improve. DeFi is great but already saturated and most people don’t find much joy in finance. Surely there has to be more out there that crypto can enable.
In that spirit of finding something more playful, I started tinkering with an idea I heard about recently. The result is a project I’m calling raffle.fun.d
I was listening to an episode of 1000x podcast, and they started talking about this company that lets you raffle your house instead of selling it.
Imagine this: You want to sell your house for $500,000. Instead of listing it, you create a raffle where the goal is to sell 500,000 tickets at just $1 each. If you hit your goal, you get your half-million-dollar asking price. But what if it gets really popular and you sell 600,000 tickets? You just sold your house for $600k, a fat premium over your ask. Meanwhile, some lucky person wins a whole house for a buck.
They even had a clever fix for what happens if you don't sell enough tickets. Let's say you only sell 100,000. The prize pot ($100,000) just gets split 50/50 between the winner and you. You get your house back plus a nice chunk of cash, and the winner still walks away with $50k. Nobody gets screwed.
The whole time I was listening, I was just thinking: this is a great idea, but it would be so much better onchain.

So I went ahead and built it. raffle.fun is a protocol where anyone can permissionlessly run their own raffles on NFTs they hold.
Here’s the breakdown:
You Post Your NFT: You, the creator of the raffle, put up an NFT as the prize. You set one key parameter: the minimumTickets threshold. This is the number of tickets you need to sell to be happy letting the NFT go for the money raised.
People Buy Tickets: Anyone can come and buy tickets for a shot at winning.
The Draw & Settlement: When the timer runs out, the winner is picked, and it plays out in one of two ways.
Scenario 1: The Raffle Pops Off (Minimum Tickets Met) If ticket sales meet or beat your minimum goal, it's a clean success.
The Winner gets your NFT, transferred directly to their wallet.
You (The Creator) get the entire prize pool of crypto from all the ticket sales. You just sold your asset for at or higher than your ask.
Scenario 2: The Raffle Doesn't Meet the Goal (Minimum Tickets Not Met) This is the "win-win" scenario. The raffle still has a winner.
The Winner gets 50% of all the crypto raised from ticket sales. A great prize.
You (The Creator) get the other 50% of the crypto, and you get your original NFT sent right back to your wallet. You earned yield on your collectible just for listing it.
This "Always a Winner" model is crucial. It encourages people to buy tickets even on lower-volume raffles because they know there's still a significant prize up for grabs.
And though right now most NFTs are digital art, this really clicks when you think about real-world assets being tokenized: Pokémon cards, baseball cards, watches, art, wine, even real estate. All of it can be raffled on raffle.fun.
I know what you're thinking. "You could build this as a regular app." Sure, but you’d lose all the good parts. Building this onchain makes it way better.
Provably Fair: In a normal raffle, you’re basically just trusting the company running it not to give the prize to their buddy. That’s not a thing here. The winner is selected using Pyth’s verifiable random function. It is mathematically impossible for me, the creator, or anyone else to rig the outcome. No trust required.
Streamlined Settlement: The second the raffle is over, the smart contract does its job. The NFT goes to the winner, the money goes to the creator. It’s instant, automatic, and unstoppable. No waiting on a middleman to process payments.
It's Peer-to-Peer & Permissionless: This is the big one. Anyone, anywhere, can create a raffle. You don’t need my approval or to fill out a form. If you have a wallet and an NFT, you can use the protocol. It’s an open tool.
It Turns Collectibles into Productive Assets: This is what gets me really excited. raffle.fun turns your onchain collectibles into assets that can generate yield. Instead of just sitting in your wallet, your NFT can be out there, potentially earning you way more than your asking price, or at worst, generating some income if it doesn't sell. It’s a new way to earn from the things you own.
Anyway, this was just a fun project for me to explore a cool idea. I probably won't launch it, but I am curious what you think of the concept. Let me know if you find it interesting, and drop any other consumer crypto ideas you wanna see built in the comments.
Thanks for reading!!
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