
Get Vitalik's Soul-bound Token(SBT) by Minting the RPD Pass
1/ What is Soul Bound Token (SBT)? In May of this year, E. Glen Weyl, Puja Ohlhaver, and Vitalik Buterin jointly published an article about Soulbound Token (SBT). As "NFT 2.0," SBT has several key characteristics, including: SBT can reflect a wide range of traits, traits, and accomplishments of a person or institution. It is tied to a wallet, cannot be moved, and has no finance value. 2/ How to use Soul Bound Tokens (SBT) ? In the article "NFT 2.0: How Soulbound Tokens Could Change Your Life"...

RPD研究:链游能从传统游戏付费模式中学到什么?
作者:yuyang,Researcher @ RPD, 推特:@aptx4869yuyang 一 游戏从付费到赚钱游戏一开始是要需要付费的。最初的游戏产业是建立在付费购买基础上的,也就是所谓的买断游戏。无论是街机的按小时游玩,还是购买游戏主机卡带。即使到了今天,各大主机平台以及Steam也都是各种付费3A大作的主阵地。到了网游时代,销售点卡成为了付费游戏的重要方式,但不变的是玩游戏需要付钱。 伴随着互联网思维席卷游戏产业,也因为中国的盗版泛滥的国情,用越来越低的门槛甚至完全免费来吸引到用户,已经几乎成为了游戏厂商唯一的路径。在这种背景下,《传奇》成国内第一个现象级免费网游,开创了一条属于中国的游戏之路,游戏免费氪金赚钱的思路也给中国的游戏产业保留下了希望的火种。从《英雄联盟》到《王者荣耀》,《和平精英》到《原神》如今我们身边最流行游戏几乎全都是免费游戏。 随着web3.0兴起,游戏的商业模式仿佛要朝着更激进的方向前进了。如果说游戏1.0是需要用户付费的,游戏2.0的游戏是免费的,成为游戏3.0的链游则喊出了边玩边赚(Play to Earn)最强口号。不过可惜的是,相比于传统游戏...
MatchNova: A Revolutionary Match-3 Game
1. IntroductionMatchNova is a match-3 game based on the Binance Smart Chain, a classic and mature Web2 game product that has always captured players' hearts with its simple and fun gameplay. MatchNova simplifies the game login process by requiring only an email login. For the convenience of players, the game has built-in wallets and an NFT market, making it easy for Web2 users to get started. To explore more, visit the following links: Website: https://matchnova.com/ Whitepaper: https://...

Get Vitalik's Soul-bound Token(SBT) by Minting the RPD Pass
1/ What is Soul Bound Token (SBT)? In May of this year, E. Glen Weyl, Puja Ohlhaver, and Vitalik Buterin jointly published an article about Soulbound Token (SBT). As "NFT 2.0," SBT has several key characteristics, including: SBT can reflect a wide range of traits, traits, and accomplishments of a person or institution. It is tied to a wallet, cannot be moved, and has no finance value. 2/ How to use Soul Bound Tokens (SBT) ? In the article "NFT 2.0: How Soulbound Tokens Could Change Your Life"...

RPD研究:链游能从传统游戏付费模式中学到什么?
作者:yuyang,Researcher @ RPD, 推特:@aptx4869yuyang 一 游戏从付费到赚钱游戏一开始是要需要付费的。最初的游戏产业是建立在付费购买基础上的,也就是所谓的买断游戏。无论是街机的按小时游玩,还是购买游戏主机卡带。即使到了今天,各大主机平台以及Steam也都是各种付费3A大作的主阵地。到了网游时代,销售点卡成为了付费游戏的重要方式,但不变的是玩游戏需要付钱。 伴随着互联网思维席卷游戏产业,也因为中国的盗版泛滥的国情,用越来越低的门槛甚至完全免费来吸引到用户,已经几乎成为了游戏厂商唯一的路径。在这种背景下,《传奇》成国内第一个现象级免费网游,开创了一条属于中国的游戏之路,游戏免费氪金赚钱的思路也给中国的游戏产业保留下了希望的火种。从《英雄联盟》到《王者荣耀》,《和平精英》到《原神》如今我们身边最流行游戏几乎全都是免费游戏。 随着web3.0兴起,游戏的商业模式仿佛要朝着更激进的方向前进了。如果说游戏1.0是需要用户付费的,游戏2.0的游戏是免费的,成为游戏3.0的链游则喊出了边玩边赚(Play to Earn)最强口号。不过可惜的是,相比于传统游戏...
MatchNova: A Revolutionary Match-3 Game
1. IntroductionMatchNova is a match-3 game based on the Binance Smart Chain, a classic and mature Web2 game product that has always captured players' hearts with its simple and fun gameplay. MatchNova simplifies the game login process by requiring only an email login. For the convenience of players, the game has built-in wallets and an NFT market, making it easy for Web2 users to get started. To explore more, visit the following links: Website: https://matchnova.com/ Whitepaper: https://...
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1/
In short, Real Players Offering (RPO) is a launchpad, an entrance for guild members of LGG to enter the Metaverse age and play games.
Currenly, there are a lot of IDO launchpads. Even in the gamefi industry, there are DAO Maker, Gamefi, Red Kite, Gamestarter, etc.. LGG does not want to join in such a fierce competition.
RPO is special. There would be several fundamental differences between RPO and other launchpads.
First, unlike most launchpad offering governance token, RPO would mainly offer in-game token, i.e. the utility token. We have observed a trend that more and more gamefi projects have designed tokenomics with a dual or multi pass. A typical dual token system would include a governance token and an in-game token.
Those tokens has been designed with many scenarios. But basically, governance token conveys most value of the game, essentially governance and trading. Meanwhile, in-game token is mainly the utility token, which is designed to be used by players in the game.
Meanwhile, there is a trend that gamefi projects are trying to depress the fluctuation of the in-game token to extend the life cycle. At least, they want to encourage players use those tokens rather than just trade them.
For those gamefi projects, they want real players more than traders.
2/
Who are real players?
This is a question leading to no accurate answer. In the real life or the Web 2.0 stage, companies can ask users to supply their legal identity documents to prove they are real. Some blockchain platforms, like most CEX and launchpads, would also ask for a KYC procedure.
However, for most gamefi which only ask for "connecting wallet" or "register by email", it is almost impossible to identify accurately who are human and who are bots accurately although some bots are traceable.
LGG is against bots. It is not so difficult to invent/buy bots to play a game or organize some full-time employees to handle a huge number of cellphones or accounts. These are common for P2E studios.
But basically, they are dumpers. We can not expect them to be holders. It is a simple business or task for them: earn and sell.
Even for real people who play the game, it is also natural for them to sell. We can not control their market activities.
Then why do we still need to find those real players?
Compared with professional P2E studios, it is more possible to turn real players into token holders and moreover, supporters of the game.
Meanwhile, real players would help spread related information and join the community actively, and eventually raise the community consensus of the game.
This is why gamefi projects or any other project still need to focus on developing a community with real supporters by all means including PR, BD or an attractive CMO.
And this is why guild is a valuable partner of gamefi. Guild can find or recruit real players and organize them to play the game at the early stage which is also the key stage.
3/
The RPO platform is designed to bring real players constantly to gamefi partners of LGG.
But how?
First, we can not ask them do not dump. In fact, for current major launchpads' participants, we can not expect them not to sell as well.
Therefore, RPO platform will not be a launchpad for governance token. RPO is going to offer in-game token to LGG's members. And these tokens are vested. Players should claim on RPO platform daily, weekly or monthly.
And RPO would go beyond the in-game token. Any measure which could encourage players to play the game could be adopted by RPO. It could be in-game NFT, blind box, whitelist, invitation code, etc. RPO would wrap those into NFT and offer to players.
RPO platform is not limited to in-game token. It could do much more to foster all kinds of cooperation between LGG and gamefi projects.
For guild members, the main reason for them to use RPO is that they can get these token (in-game token and NFT) at a much lower cost and an early stage with a better training and updated information from the guild.
4/
The vesting system of in-game token is dynamic. More time they played, more token they would receive as a bonus.
Through the RPO platform, gamefi projects could spread bonus or giveaway to attract new players and sustain old players with the help of LGG.
Moreover,LGG would join and reward those good players with RPO token and many other forms of prize.
Altogether, LGG could know who are good players and more qualified for the coming Metaverse and more importantly, their preference. Those data would help LGG find better gamefi partners.
Big data age!
5/
With the help of RPO platform, LGG could help gamefi projects grow steadily and more important, extend life cycle.
Please join our adventure.
About LGG:
Website: lgg.games
Discord: discord.gg/lgg
Twitter: twitter.com/LaborGuildGames
1/
In short, Real Players Offering (RPO) is a launchpad, an entrance for guild members of LGG to enter the Metaverse age and play games.
Currenly, there are a lot of IDO launchpads. Even in the gamefi industry, there are DAO Maker, Gamefi, Red Kite, Gamestarter, etc.. LGG does not want to join in such a fierce competition.
RPO is special. There would be several fundamental differences between RPO and other launchpads.
First, unlike most launchpad offering governance token, RPO would mainly offer in-game token, i.e. the utility token. We have observed a trend that more and more gamefi projects have designed tokenomics with a dual or multi pass. A typical dual token system would include a governance token and an in-game token.
Those tokens has been designed with many scenarios. But basically, governance token conveys most value of the game, essentially governance and trading. Meanwhile, in-game token is mainly the utility token, which is designed to be used by players in the game.
Meanwhile, there is a trend that gamefi projects are trying to depress the fluctuation of the in-game token to extend the life cycle. At least, they want to encourage players use those tokens rather than just trade them.
For those gamefi projects, they want real players more than traders.
2/
Who are real players?
This is a question leading to no accurate answer. In the real life or the Web 2.0 stage, companies can ask users to supply their legal identity documents to prove they are real. Some blockchain platforms, like most CEX and launchpads, would also ask for a KYC procedure.
However, for most gamefi which only ask for "connecting wallet" or "register by email", it is almost impossible to identify accurately who are human and who are bots accurately although some bots are traceable.
LGG is against bots. It is not so difficult to invent/buy bots to play a game or organize some full-time employees to handle a huge number of cellphones or accounts. These are common for P2E studios.
But basically, they are dumpers. We can not expect them to be holders. It is a simple business or task for them: earn and sell.
Even for real people who play the game, it is also natural for them to sell. We can not control their market activities.
Then why do we still need to find those real players?
Compared with professional P2E studios, it is more possible to turn real players into token holders and moreover, supporters of the game.
Meanwhile, real players would help spread related information and join the community actively, and eventually raise the community consensus of the game.
This is why gamefi projects or any other project still need to focus on developing a community with real supporters by all means including PR, BD or an attractive CMO.
And this is why guild is a valuable partner of gamefi. Guild can find or recruit real players and organize them to play the game at the early stage which is also the key stage.
3/
The RPO platform is designed to bring real players constantly to gamefi partners of LGG.
But how?
First, we can not ask them do not dump. In fact, for current major launchpads' participants, we can not expect them not to sell as well.
Therefore, RPO platform will not be a launchpad for governance token. RPO is going to offer in-game token to LGG's members. And these tokens are vested. Players should claim on RPO platform daily, weekly or monthly.
And RPO would go beyond the in-game token. Any measure which could encourage players to play the game could be adopted by RPO. It could be in-game NFT, blind box, whitelist, invitation code, etc. RPO would wrap those into NFT and offer to players.
RPO platform is not limited to in-game token. It could do much more to foster all kinds of cooperation between LGG and gamefi projects.
For guild members, the main reason for them to use RPO is that they can get these token (in-game token and NFT) at a much lower cost and an early stage with a better training and updated information from the guild.
4/
The vesting system of in-game token is dynamic. More time they played, more token they would receive as a bonus.
Through the RPO platform, gamefi projects could spread bonus or giveaway to attract new players and sustain old players with the help of LGG.
Moreover,LGG would join and reward those good players with RPO token and many other forms of prize.
Altogether, LGG could know who are good players and more qualified for the coming Metaverse and more importantly, their preference. Those data would help LGG find better gamefi partners.
Big data age!
5/
With the help of RPO platform, LGG could help gamefi projects grow steadily and more important, extend life cycle.
Please join our adventure.
About LGG:
Website: lgg.games
Discord: discord.gg/lgg
Twitter: twitter.com/LaborGuildGames
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